Body

Body measures your leaders strength, stamina, hand-eye coordination and dexterity. The body attribute is important for leaders who wish to directly enflict damage on their enemies. This may be by sneaking past security networks and planting explosives to blow up a building or by simply out muscling leader and throwing him into a van to hold for ransom.

Skill Contracts Description
Small Arms
  • Assasinate Leader
  • Kidnap Leader
  • Steal Resources
  • This is your leaders ability to fight within close range. This includes the use of knives, machine guns or simply their bare knuckles.
    Advanced Weapons
  • Air Strike
  • Troop Ambush
  • Need a space pilot or tank commander? Make sure they have a good Advanced Weapons skill otherwise your vehicle will be a sitting duck. Advanced weapons is the ability to use and fire the complex weapons systems that exist on battle vechile and space ships.
    Infiltration
  • Assasinate Leader
  • Bomb Building
  • Kidnap Leader
  • Steal Resources
  • Care to do something without drawing attention to yourself? Then your leader should spend some time training their Infiltration ability. This will allow you to sneak behind enemy lines and cause havoc to any military force.
    Demolitions
  • Bomb Building
  • Sometimes talking and diplomacy does not work. In those situations a series of well placed explosives can solve any disagreement. Creating a Bomb Building contract is the only way in which a building may destroyed. The degree of difficulty is based on the level of the building to be destroyed and the attacking leaders knowledge of explosives.

    Mind

    Represents your leader's memory and ability to think on their feet. The great Generals and Admirals of the future have studied the art of war deligently and use wisdom and guile to command their troops to success on the battle field. Having a high Mind score will also assist in things like hacking computer networks, and increasing planetary production rates.

    Skill Contracts Description
    Computer Programming
  • Hack Resources
  • Upgrade Resources
  • Learning Computer Programming will increase your leaders ability to successfully alter electronic systems by writing code that will either bolster its effectiveness or melt it into a digital void.
    Network Security
  • Mole Hunt
  • Upgrade Network
  • Assasinate Leader
  • Hack Resources
  • Knowledge of Network Securities gives your leader the tools required to jack his mental existence into and navigate aroudn the cyber-world. By fulling understanding the concept of Network Securities you leader can make your planet digital fortress against prowling hackers
    Civil Design Training your leader in Civil Design will allow him to understand and maneuver through the complexities of managing a global society in the workplace. This skill will assist leaders that have been assigned as the Minister of Science and Civil Engineer by boosting the production values.
    Mineral Extraction Understanding the effects of stripping a planet's natural resources requires delicate and detailed geological knowledge. Mineral Extraction will provide your leader with that knowledge. This skill will assist leaders that have been assigned as the Civil Engineer by boosting the Food/Iron/Oil/Uranium/Enegy production rates for that planet.
    Research While not the most exciting ability to acquire, being able to field a leader competent in Military R&D could save the lives of thousands of soldiers on the battlefield. This skill will assist leaders that have been assigned as the Minister of Science by providing a bonus to your technology production.
    Military Strategy
  • Troop Ambush
  • Understanding troops and vehicles logistics on the ground is paramount to any successful military endeavor. Military Strategy gives your leader top to bottom control of every unit. Leaders can use this ability to lead a massive offensive assualt, or to sneak a small squad onto the surface of an enemy planet for hit and run tactics against your foes.

    *if a leader is used as a General in combat this skill will increase all damage done to enemy ground units.
    Space Tactics
  • Air Strike
  • Controlling massive ships in space is complex; Trying to coordinate them in combat is almost impossible. Training your leader in Space Tactics can give you an edge in this chaos. Leaders can use this ability for anything from organizing offensive movements, to leading a squadron of fighters to strafe enemy ships that linger to far from their convoy.

    *if a leader is used as an Admiral in combat this skill will increase all damage done to enemy spaceships.

    Spirit

    Spirit measures your leaders intuition, psychic and meta-physical sensitivity. Leaders with high Spirit levels tend to work on the most most secretive of missions. Whether being charged to use their intuition and mind reading abilities to find enemy spies or if they are being asked to unlock the mysteries of the Ancient race leaders with a strong Spirit will always come in handy.

    Skill Contracts Description
    Sneak Magic
  • Assasinate Leader
  • This ability assists the leader in his body through the material world undetected.
    Wall Magic
  • Assasinate Leader*
  • Increasing this ability will make it harder for leaders to bypass your meta-physical defenses.

    *this ability is checked versus any assasin's Sneak Ability
    Arcana
  • Assasinate Leader
  • Ressurect Leader
  • Arcana is a measure of your general understanding of the mystical arts. Increasing this skill will enhnace the effectiveness of all your other magic based actions.
    Forensics
  • Mole Hunt
  • Investigate Crime
  • Have that sinking sensation you have spies on your planet leaking information? Want to find the person responsible creating contracts against you? Then you will most certainly want someone trained in Forensics on your side. (Investigate Crime is not enabled yet)